Monday, 21 March 2016

Daydreaming and Nightworking

In response to the feedback we received from our playtesters from the last session, we've gotten around to legitimately fleshing out a story and setting for our game (amongst other things). For the most part, the gameplay itself is now fairly polished. The ending scenes we've planned out, however, are still a work-in-progress.

I managed to complete a beginning scene this past weekend (integrated with the main game) and I'm hoping to get one of the endings done by the end of tonight. (It's a pity I've run out of coffee.)

I'd like to think our future playtesters will enjoy the idea of dabbling in the occult. :)

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