Saturday 20 February 2016

You may delay, but time will not


As usual, reading week has been spent attempting to tackle whatever task (read: obstacle) school—and life in general, unfortunately—has thrown at me. Much of this week was spent collaborating with my team members for an entirely different project, and with next week just right around the corner, I’m starting to feel immense stress anticipating how much I need to do within a span of a few days. I plan to ensure all relevant sound effects in our game are placed and near polished by tomorrow, and that the player’s cursor changes appropriately with the player’s actions in-game. Scouring the asset store and the web for more musical pieces to set up the perfect ambience for our game will definitely be more fun than anything else I need to do, however. ;) 

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